Notes & Combos
Experimenting non-Gamma build.
In my experience, Gamma is relatively dead if you have any monster on board, which is almost always unless you start with Spright Starter.
Not to mention 60 card grass and Ishizu decks have so much gas (mostly in the graveyard) that Gamma alone cannot effectively stop their turn anyway.
I took out Gamma package for 1-of Belle/Ogre/Lancea since they would prove more useful (if I go first) when Maxx C resolves against grass decks (along side Nibiru of course) to effectively stop turns.
Also, one extra Spright Red to respect starter ratio (3 Beaver + second Spright Red = 3 DBB + 1 Gate) since I'm running triple Beaver instead of DBB package.
Nevertheless, this list is gonna be irrelevant in a few days when Tearlament arrives anyway so -shrug-.































