Notes & Combos
No 60 card pile, no Ishizu cards, just Despia with lots of gas. Maybe this deck will be irrelevant when we get Tear, but for now this was a solid deck.
Got to Diamond I with an 8 game winstreak. Plays really well in the mirror match and against sprite. Against Runick you set up masquerade, dump opening in the grave and try to kill them, which is actually pretty easy as long as they don't have rivalry. Triple Albaz and Triple Mercourier is a bit unconventional, most decks I see have double albaz and only 1 mercourier. But this gives more allure targets that allow you to plus: mercourier makes it a plus 4 because you search albion, use albion to dump either opening for destruction protection or albaz to turn on a branded in red, and then he upstarts you into a new card. Even banishing albaz can plus you because you shuffle him back with lubellion and now you have an additional branded in red target in grave from the one you sent with branded fusion (instead of losing it by shuffling into the deck to make Mirrorjade).
Going 2nd we have 2 maxx c, 2 droplet, and 2 super poly. I don't know if I would increase super poly to 3 with the new ban list, I saw it the right amount with this ratio. With triple albaz you have a decent board breaker normal summon going 2nd, also an option to make lubellion with poly or the frightfur engine, giving you a backup if Branded Fusion gets hit with ash. It's ok to have 42 cards because we have a ton of 1 card starters and we can plus a ton with all the gas in here.
Replays
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