Snake-Eye

1st Place in Evil League S10#1 from on April 14th, 2024
cp-ur 1200 + cp-sr 270
40 cards

Notes & Combos

Always notice when exactly your opponent field lights up and change your combo depending on that The deck doesn't lose to any handtrap "except maxx c" , you just need to know how to play around your opponent handtraps And always keep ur toggle off!!

Main deck: Nothing too crazy , kurikara can be removed and go to side deck (that depend on the meta decks you will be facing)

when I open "snake eye ash + bonfire" , bonfire will be dead , that's why I am playing Birch , can be removed also

You can consider removing 1 Diabellstar since it's a brick sometimes when you draw it with wanted or OSS (don't remove wanted because it gives free draw with the gy effect)

For your main combo it should be like this Summon ash , add poplar , summon poplar , add field spell , activite field spell and put oak in the S/T Zone (((not Flamberge its misplay!!!!))) Send ash and Oak to summon Flamberge Link poplar and Flamberge into IP Masq Chain 1 Flamberge , Chain 2 poplar put Flamberge in S/T zone

And keep going , that line 100% play around ghost bill and nib Extra deck: A lot of good cards are missing I know, but that's so I can play synchro engine + heatsoul engine

My main combo is the synchro combo, In order to make the synchro combo you need 2 combo cards 1 distribution (like ash or veiler) can shut down this combo , that's when I switch to the heatsoul combo which is 1 card combo (you need exactly I.P masq + <<3>> bodies on field to make heatsoul) If you don't play Heatsoul you will have to make the amblowhale which is not good , heatsoul combo is almost as good as synchro combo and you will almost always draw handtrap cause you already used the engine cards in your deck

Always consider making Goddess instead of Apollo Every one is making their decks planing to counter Apollo , Goddess will hurt a lot there is a good line with Goddess , when they activate an effect that special summom a monster you then immediately link into Goddess , their new special summon monster effect must be on chain link 1 because it's your opponent turn , your Goddess will be on chain link 2 and it will negate the effect -_-

Side deck:

For going second: Retaliating C was the best card in this tournament Most of the deck are snake eye , rescue ace and some branded .. And Retaliating C is OP against them The crazy thing is that you can link summon it in your turn and it will give you free maxx c I sometimes normal summon Retaliating C in my turn just to send it to GY and get maxx c for next turn (Only if I have I very good hand)

In going second I remove jet synchro cause I can't break boards and do synchro plays in same time And depending on my opponent deck I remove TTT or Birch Or 1 diabellstar Sometimes I remove 1 Flamberge cause drawing it is bad brick , that's a big risk and you can't play around nib if you do it , I only do that when I it's a very hard match and I need the win (never remove Flamberge against a deck that can banish it)

For going first I am aiming to get summon limit to my hand , it's auto win! Chicken game is free draw for that , if I have Pot of p I do my full combo so I can thin my deck then I use it and it will grab summon limit (be careful that you can't draw any card the turn you want to activate pot of p) i don't care about my end board , as long as i have summon limit , i win (that's how toxic i am)

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