Memento Deck Breakdown

Master Duel

  • Combos
  • Angwitch
  • Tatsunoo
  • Goblin or Breakout
  • Mace+Name
  • Sheep+Name
  • Mulcharmy Fuwalos
  • Droll lines
Combos updated: June 21st. Memento Guide by

Horned dragon + bone party

  • Activate Loading... popping Loading... to send 2 cards of choice (send Mementotlan Fusion if you want 2 mat appo over S:P, it is also good followup)
  • Loading... GY Eff to float into any body
  • Activate Loading... to pop Loading... in hand to summon Loading...
  • Activate Loading... to Loading... from deck by popping anything
  • Either link off the board for Linkuriboh + S:P (could route through elf first but I don't see the point), OR link all 3 into selene to link climb into a 2 mat appo
  • SS Loading... by Shuffling cards while leaving Loading... and Loading... in the gy (could also be angwitch but we can grab that with bone party or it could be our flex send with goblin)
  • SS Loading... from hand and set Loading...

Extending with Horned dragon

Alternatively, you can end on Borreload Savage by summoning Chorozo using cross sheep and Angwitch, and synchro summoning using Chorozo and Dark Blade, if you do not use goblin’s effect you can also make S:P alongside it

- During the End phase, field spell sets Loading... for Horned dragon setup or a trap of choice

Now you could also give up Horned dragon in the 1st method to make a 4 mat appo + whatever trap you set, point is, this is the part where you let your preferences decide the board, and honestly I’m having a hard time deciding how to convey these, so I decided to show how you could use Selene and Cross-sheep, and ill trust y’all with the freedom those tools

During the opponent’s turn: summon angwitch with bone party or CC1 to search Shleepy, Shleepy SS itself to fuse into Twin dragon, which searches Mace and followup, Twin dragon can float into Dark Blade for a S/t pop

Alternatively we could have searched mace instead of CC1 with twin dragon to have earlier access to that interruption, if you do that, make sure you revive sheep and pop sheep with bone party to use sheep’s on pop eff to send CC1, earlier access to CC1 is safer vs Nibiru though, there is even a nib conservative line that sends CC1 with CC2, but I don’t wanna overcomplicate it

Will showcase a line that searches a trap and keeps CC2 on field (there is many many other versions each with its own strengths and weaknesses)

You could also pop CC2 with the fusion’s gy effect early on to be able to use bone party to pop CC1 from the hand later, this lets you keep horned on field or gives you an extra body to afford using goblin (or more link material), and like always there is many possibilities for what boards you can do with these bodies, be it Appo, Abao, S:P , the gryphon setup etc etc

Note: if you want to end on Horned Dragon + Bone Party then you have to do the following :spend your first Twin Dragon search to grab Dark Blade instead of Tatsunoo (weaker to bystials), then use fusion spell’s GY eff to search Bone Party , and use CC2 to send CC1 instead of Dark Blade, and finally Angwitch searches Horned Dragon instead of CC1

If you want to end on horned, search it instead of mace , and you don’t need to use goblin, you also have the choice to use CC2 as link mat to make 3 mat appo + SP + trap of choice

note : If you want to end on horned dragon & bone party Make S:P using CC2 and goblin here otherwise keep reading

  • Activate Loading... popping itself to send trap of choice and any name
  • Make S:P using Loading... and Loading...
  • During the EP, Mementomictlan Eff will set card of choice from the GY

Dark blade 2 draw ( 1 less draw if you lead with witch)

Again, you hold Horned Dragon in your hand

You can choose to make S:P for one more draw

Will show lines where you get drolled or droll yourself against maxx c (on the first draw)

Angwitch + Droll

Angwitch + Bone party + Droll

On the opponents turn: Activate CC1 to SS CC2 to cross-sheep’s zone, then activate cross-sheep to SS angwitch to search Shleepy

From here you can use Bone Party to pop Angwitch to SS Horned Dragon from deck, then SS Akihiron from the GY, then Use CC2 to pop itself and Akihiron and use Akihiron’s eff to add a monster to hand, you can then use shleepy to fuse itself and the extra monster into Twin dragon, Twin dragon can pop Horned dragon to search for mace and goblin, Horned dragon can pop Twin dragon and 2 other face up cards and Twin dragon can float into another body


Deck Statistics

Meta Pro
Tournaments only
Average size: 40 cards | Average cost:
cp-ur 885 + cp-sr 526

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