ᚷᚱᛖᛖᛏᛁᛜᛊ ᛏᚱᚨᚢᛖᛚᛚᛖᚱ!

Let's talk Runick—yes, that Runick. The one that’s got a bit of a “love-to-hate” reputation thanks to its quirky, non-battling, deck-banishing playstyle... and the, uh, charming floodgate friends it often brings to the party.

But hey—don’t let the haters fool you. Underneath the salt lies one of Yu-Gi-Oh!’s most clever and creatively designed archetypes. Whether you're here for the spell-slinging shenanigans or just want to watch your opponent slowly unravel while you sip tea behind a wall of Quick-Play Spells, this deck delivers.

Here’s your updated guide to piloting Yu-Gi-Oh!’s most controversially beloved archetype.

Link to previous guide


Runick Fountain concept artwork from here.

A quick refresher and a mini lore

As mentioned in the previous guide, The Runick Archetype is based on a hero's journey through Norse Mythology fighting bosses (Generaiders) while utilizing the Germanic runes known as "Runicks". Literally akin to RPG-style of gaming. Through the various art found in Runick Spells, you can see from the POV of the hero and their quest to battle and defeat the different "bosses" with the help of the norse faes Hugin and Munin.

Hugin and Munin's concept artwork from here.

A good example of this is in the card Loading... , you can see the hero putting Loading... successfully to sleep using a harp.

Another example would be in the art of Loading... , you can see the hero shooting Loading... with what looks like an enchanted gun blasting with heat bullets (hence FLASHING FIRE lol).