Magical Musket

Win Streaks from LeftOnRed on July 27th, 2026
Owned Cards
50 cards

Notes & Combos

Long time no see! Deck hasn't changed much with the support but the way you play the deck has! Link 2spar gives you a lot more ceiling and makes sure that no matter what you start with the musket interactions can be part of the endboard! The deck does a lot now, it feels really good.

Time to explain some tech choices, the gem knight engine is mostly to give you spells/bodies to help activate muskets and generally link climb! Nephyrim can be full combo on her own by searching dispersion for quartz or just searching quartz (could probably just be another nephyrim but generally its a droll thing but shrug idrk if we even care that much about droll, the fiendsmith half can just brute force through it)

We added a 4th musket spell/trap which comes up a lot with link 2spar as you want one to be able to set on the opponents field and just having 3 means you can run out fairly quickly (not that they can't be recovered using doc)

50c decklist mostly to help drown out the bricks that we run in the musket s/t's and paradise (paradise adds a lot of layers to the endboard that I personally heavily appreciate.) If you have any questions or anything else about the deck do not be afraid to ask here or in the muskets channel in the server! Theres plenty of variants of the deck to check out if gems aren't your style :)

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Replays

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