Spright

Win Streaks from Anberlin on February 23rd, 2023
cp-ur 990 + cp-sr 450
40 cards

Notes & Combos

In an attempt to play with "pure" Spright, I realized that the only way to survive the current meta is to combine it with hand traps.

Master duel Kit of 9 cards: 3 Blossom, 3 Max C, 2 Called by the Grave, 1 Crossout

The continuous spell/trap, field, and Xyz/combo disruption: Ogre x3

The 2 Belles are to cause disruption to certain cards that bring other cards from the deck/hand AND GY, or to protect my handtraps from Called by the grave.

Moonlight Chill can be used on both turns, and can affect multiple monsters, so it can help you counter those decks that summon on your turn.

The extra deck is pretty straightforward. You won't be OTKing frequently but you will have complete control all turns.

Since you always start with 2-3 hand traps and Called by the grave/crossout, all you need to know is how to well disrupt your opponent. If you have an Ogre and a Blossom, and experience to use them well, you can completely stop most decks.

Frog can be special summoned by discarting a water so 3 beavers and divas are a good consistency flow to the deck.

You'll want to end the first turn with: Spright Elf, Red, Carrot, Djinn and possibly an I:P if your first draw was good, otherwise you probably have enough hand traps to stop anything.

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Replays

imgur.com/fCVKVBT.jpeg