Notes & Combos
I had a pretty smooth climb to Dlv Max with this deck. Didn't see a lot of meta decks, mostly just faced GY hate decks which is a really tough matchup for this deck. Fenrir eats handtraps for breakfast and then you start your elfnote plays and most opponent just surrenders.
Some troubles I faced during the climb is when my opp opens Maxx C or when I draw a bad opening hand (which happened not too often thankfully. I'm looking at you 2 Patrons in my hand!)
About tech choices, I strongly feel Fenrir is really good on this deck for going second, not only can it straight up beat some troublesome stuff over, it also banishes a card face-down.
For going first, Fenrir adds a copy of itself, so you can use that as discard fodder for Welcome/Theorealize. He also serves as an extra piece of disruption on your endboard while playing great into fuwa. Highly recommend to try him out.
Accel and Jet Synchron has come up numerous of times during my ranked climb and WCS climb. Jet is an extra tuner for when you can't get access to Patron (You can also use it to go into FS line with Theorealize which is another great card) and Accel Synchron is a DARK, paired with Chaos Angel, you can really caught people off guard when you summon it using Accel + Fortuna.
Theorealize is a fantastic card because not only does it send Medius for cost, it also lets you see the top of their deck so you know what you're up against. Theo alone can eat like 2 HT before you go make your actual plays. They ashed Medius? No worries, just turn him into a Light Fiend and make Caesar!
I chose to not run Junora because she's kinda mid and really hard to summon. I also didn't summon Levialzebul and Omega too often, sometimes I wished that I ran TY-PHON instead of those two.


































