Notes & Combos
This Deck is nasty work in this event. Standard Six Samurai stuff but with Gateway back to 1. Invoker → Isolde → Battle Shogun combo is still alive for this. I still play the 1 Spirit of the Six Samurai because of Asceticism of Monk to go into plays...This could allow you to play Naturia Beast if you want.
Starliege was a filler card because I wasnt sure how crazy this format would be, but with Sky Striker being VERY common, it can stop them from using Anchor or Targeted destruction on your Big Monsters.
A Bao A Qu is gonna raise some eyebrows. You can only summon her off of Dugares and the way this deck plays, you dont always need to use him to revive a tuner in the drop. What you can do is, if the coast is clear and your opponent has no interaction, you can using Lord ShiEn + Tactical Trainer to make Stardust Dragon and use A Bao to revive Lord ShiEn. You can also do this on your opponents turn to revive either ShiEn if they are able to destroy him. You can also revive Anarchist Monk for more synchro. She is also just another disruption and card draw if it makes it back to your turn.
Silvera is just a good "oh $h!#" button if you need to clear the field that doesnt destroy or target. Trishula is still here because its a solid card, though can sometimes to be hard to summon him.
Replays
Replay... Legendary Six Samurai vs Battlewasps/Beetroopers https://youtu.be/2JtS233PcUQ