Six Samurai

Synchro Cup DLv. Max from on August 9th, 2025
cp-ur 420 + cp-sr 510
40 cards

Notes & Combos

no hand traps at all because this is a go first merchant list; I kept seeing hand traps instead of gas going first which sucked and then going 2nd, opponents would just play through my measly hand traps. you're probably going to lose going 2nd anyway, not the case all the time though surprisingly so I suggest you stick around to see if they bricked or make a board you can potentially play through. if not, just scoop. you'll be okay.

Beast never came up but he potentially can. Shien's Squire is really good because he's cheap to summon from Dojo, makes Beast but Gateway can just keep looping him back to the field which is cool for more Synchro plays. Only Synchros that are must haves are obviously the Six Samurai ones and Beast. Baronne, Chengying, Dawn Dragster and Zeta all came up at some point but you can just throw whatever else you want in here.

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Replays

no replays because it's a Ninja account