Notes & Combos
So I do make some change from my previous M1 list. Maliss is really fun to play.
Add back 2 Droll to play against Maxx C/Charmies. Maliss can still self Droll and end on a decent board.
Remove Number 75 because he almost never come up. Also Impulse turn him off anyway. Almiraj to turn handtrap into Cyberse is better, or maybe I:P, idk both of those feel good. But for now I will go with Almiraj.








































