Notes & Combos
I've got Hecahands this month<3
Super fun to play, endboards vary a bunch depending on what your oponent is playing and that part is super duper fun.
Concept:
- This deck is pretty great rn! Doesn't play the best into Purulia but there's alot of unique synergies that make this deck hard to deal with going first and second.
- The beautiful combo of Fenrir search Unicorn, Hidden Hecahands send Fenrir, special Unicorn feels so good. This is a huge way of how you get the extra value to make a Baronne, since Birth can reborn. Birth also allows you to normal your level 7 Hecahands without giving a draw.
- If anything ever goes wrong through interaction, just normal summon a charmy and go full fiendsmith.
- Personal recommendation is just always play through charmies, your endboard can be Desirae, Xeno, two countertraps, Caesar, S:P, and whatever slop they had in their extra deck too.
- Lava golem is the tech card of choice in this meta since the deck doesn't need it's normal, drawing it usually is an auto win, and you can pitch it off nightmare apprentice going first.
Potential Changes:
- Consider playing W:P Fancy Ball instead of S:P since zones matter quite a bit when using Xenos against link decks and you have the link rating cos ur always making S:P with Sequence.
- Extra deck: Chaos angel is probably a pretty necessary include and you could definitely expand the kash side of things as well, I just don't didn't personally want to play an Ariseheart package since I don't have Kashtiretheosis, but you could.
- Cut one counter trap (I've done that since and it's definitely less bricky.)
Have fun! Say hi to Chixiao for me~-!
Replays
493-898-088
Got a couple replays showing how much endboards can vary!~ Super fun deck.





































