Notes & Combos
Playing Unchained again after a year, now with new support. The deck feels really good to play into handtraps (except maxx c off course). In this build I'm playing very minimal Unchained engine, only maxxing out on Sharvara and Prison, since they are the best Unchained main deck cards imo.
The best normal summon in the deck is hands down Tour Guide, which makes up to 9 distruptions. As for non-engine the only flex spot imo is Imperm, which was at some point Bystials or Thrust in my build.
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