Notes & Combos
The fact that I lack Salamangreat Almiraj did mattered in the few games where my only starter was Swap Frog. The lack of Shadow Mosquito also made it more convoluted than necessary to finish some games. For those scenarios, Cat Shark and Pitknight Filly were helpful.
The deck struggles a lot if it´s going second and the opponent manages to negate and destroy the first normal summon, after that, if no Spright Starter, it´s just game over since there is no way to extend. The ideal going second situation is to overwhelm the opponent with handtraps so the deck can OTK through half boards.
The deck struggles a lot if the opponent uses a mere Fuwaloss for which other decks are better prepared to build decent boards without giving many draws. Even Purulia can be quite a problem since the deck needs to normal and special from hand a good amount of times.
Super Polymerization would be ideal to have in this Kewl Tune metagame, however, I lack copies 2 of them plus Garura.
The deck excels when it comes to play under Droll & Lockbird, as it searches are most of the time just 1, 2 at worst case scenario, so it can build it´s endboard most of the times under Droll with no problem, in fact, Droll in this deck works as a way to prevent the opponent drawing much with Mulcharmies.

































