Notes & Combos
Man MD is highkey draining to play for long stretches of time. Glad I was able to at the very least hit m5 with kt before I moved though! Long month.
Chaos angel in place of baronne as the level 10/b2b summon target went kinda crazy, its been on the radar but this season was the season to test it out and it felt great, the mirror can't out it nor can a large amount of random decks like dracotail and such. Its a solid include.
As per usual amritara felt very good, the endboards where you stick b2b & reframing into hands w/a breaker felt pretty good! Would still reccomend as its a singular brick in a deck otherwise without them.
Having more diversified handtraps felt good a lot of the time, It was really rare to brick on anything other than too many mix'es or the occasional fuwa going first.
Ghost Ogre feels really nice in place of something like rosewhip, a free summonable card when your hand has like everything, the extra pop can defo come up, the mirror doesn't really appreicate the pop as we do really need to stick bodies to do anything, ogre + droll is turn ending in most cases.
Cut spoly because the mirror isn't as prominent as smth like vsk9 or other shifter decks that spoly doesn't really help with. Cut pot because it just doesn't do that much in place of other more impactful non-engine, not to mention the need to run more engine this way you don't banish engine reqs like your clips and such. Clip can go to 1, I played with that a lot earlier in the season but it felt kinda meh, especially with pots.
Anywho KT Fun meta kinda meh, goodluck! <3































