Notes & Combos
Was waiting for this deck's release for a long time and had a blast climbing with it.
Not gonna sugarcoat it, the ladder was not easy with the amount of drolls and Kewl Tune around.
I climbed through plat 5 to m5 in the span of 4 days or so and tested [Millennium Heca](invalid url [Fiendsmith Heca](invalid url and Pure Heca.
Pure heca felt the best for me since it really scratches the control/midrange itch on my brain, but the other variants felt really good too.
Some tech cards that you can use are: Super Poly, More kashtira cards a combo of Giant Tomahawk + Saryuja, Dimensional Shifter and Dhampir
> Main Strengths:
- Plays amazing into low impact handtraps and maxx c/fuwa/purullia
- Tons of utility Extra Deck Slots
- Counter traps are pretty broken
- Xeno is a decent wincon against most decks (KT has like 6 cards that feel good to steal)
- Godos is surprisingly an annoying handtrap, it works better into certain match-ups but generally you're always going +1 and guarantee a play through Jawza by contact fusion
- With 15 starters (all 1.5 ccs) you have approximately 92% chance of having a play
> Main Weaknesses
- Going second is generally bad (although that might be more of a Master Duel problem)
- Droll💔.
- Struggles against decks with a lot of gas
Replays
Master Duel ID for replays: 176-087-081

































