Dracotail

Master V from Dav on March 24th, 2026
Owned Cards
45 cards

Notes & Combos

Obviously not the best Dracotail variant but i think it is really fun. It has a higher ceiling than pure Dracotail but it can feel a little more bricky. I really liked that with this version i have acces to an omni negate.

For the non-engine use what you feel the best and what you can afford.

Dragonmaid cards
  • Kitchen: No, its not worth playing Kitchen here, i just put it in for fun, play +1 Parlor.

  • Parlor: Probably the best card here, basic combo: NS Parlor -> send Lorpar -> summon Lady -> Lady effect summon Chamber -> add Hospitality (if you just want to setup Sheou for the next turn and play more into Dracotail you can stop here if you are afraid of nibiru and add Tidying instead) -> link Chamber into Striker Dragon -> Hospitality revive Chamber and send Cehrmba -> link Chamber + Striker into Hieratic Seal

  • Chamber: It's not bad starter but its +2 summon to setup Lady it can be bad into nibiru. Basic line here is: NS Chamber -> add Hospitality -> link into Striker Dragon -> Hospitality revive Chamber and send Cehrmba -> summon Lady -> Lady effect summon Parlor -> link Parlor + Striker into Hieratic Seal.

  • Lorpar: Just want to mention that the hand effect can be useful to bait out negates.

  • Cehrmba: You can revive it with Sheou effect and it gives destroy protection to Dragon Fusion monsters.

  • Changeover: Fusion spell, you can search it with Chamber as well depending on the situation.

  • Tidying: It was useful to have it sometimes but not necessary at all.

As for the extra deck, 1 Sheou and 1 Lady was fine, you can play 2 Lady if you want but i didn't have a situation where i needed another one so far, but play 2 House, i originally played only 1 and lost a game for it, don't be me!

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