Enneacraft

Master V from illuminist on June 9th, 2026
cp-ur 480 + cp-sr 630
40 cards

Notes & Combos

Instead of playing D-fissure/shifter, I figured I max out on names so if I get drolled, I can still set a bunch of names from hand. Maxx c is good in this deck because you either turn skip or get to draw into names.

The extra deck is for grind games where you might need to flip up your guys to out something, which hasn't come up for me yet, so you can play whatever you want.

Your general endboard should always be 2 lil guys (ideally deftero and tromarIA), atori.mar with reverth and reset in grave, and ideally pixea + another high lvl name, as a well as at least 1 face up scale for reset, but you can set whatever according with your hand or match up

General tips that helped me:

  1. Setting proto before searching with another name can trade with ash/droll

  2. if you have 2 lil guys in hand, always search field spell first, assumimg you don't already have it. If you get drolled, you can bounce the guy you used to search and set it alongside whatever else you have in hand.

  3. Try to reverth before bouncing with field spell. After using all your lil guys to search for high lvls, you can bounce the lil guys back to set them, rather than relying on random draws. You'll see what I mean in the replay against white forest.

  4. During your opps turn, If flip up a lil guy and if that's the only face up monster you control, bounce/scale it with field spell or set it with reset. Doing so plays around super poly (assuming you're going to flip more monsters).

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Replays

676-901-995

I won a few games I should've lost because my opponents didn't know how to play against enneacraft, but they are still solid replays