Notes & Combos
Ran a bunch of different decks but this was the the most entertaining. Deck was fine, definitely has a solid end board and I didn't have much trouble with bricks tbh idk I guess just find some skill?
Some ratios were constantly adjusted and I'm still not sold on them so idk if I'll be changing them in master rank (if I even climb at all tbh). Melody/Pre-prep/Rising were the 3 I was trying to find a solid balance between and I decided I wanted this ratio around diamond 2 and just kept it. It's fine, nothing amazing.
Biggest issue is breaking full combo boards going second (as usual). I used to be on nadir but found it wasn't cutting it so I decided to just pile in more hand traps to lessen the chance of my opponent popping off. This is the MINIMUM amoutn of hand traps I would run and honestly I want to pack more in.
ED is flexible. Every card came up, but some like Elf are meh and fine being removed. Only time elf came in clutch was when I constantly recycled Mondo for the removal