Mermail Atlantean

Master V from on June 10th, 2025
cp-ur 930 + cp-sr 510
40 cards

Notes & Combos

Mermail Atlantean 2.1

I still have no gems and UR cp for Crystron soo here's Mermail !

Changes from 2.0 ver includes

  • Ratio of Nibiru and Impulse (Nib from 2 to 3, Impulse 3-2)

You can play other handtrap with this changing impulse and Nibiru with more generic handtraps (Imperm, Veiler, etc.) but I find this 2 cards to be much effective in stopping my opponent going 2nd.

But tbh, this deck is unplayable going 1st, people just scoops. Going 2nd is where the fun is, (if you draw enough engine/blowout cards). If you want a more interactive deck, play branded. This deck just rips 3 cards on your opponents hand, and set up like 4 interactions engine alone (can be done with 1 cc). Seems unfair.

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Replays

MD ID: 640-184-265 for replays

You may also see replays of me playing Ice Barrier, Madolche, Branded, Marincess, Naturia, and other Rouge/Jank decks.