Notes & Combos
The climb from Diamond was aweful. This build plays fairly well around the charmies, building a decent board in only a few draws. Maxx C and Droll are brutal, however.
To counter Droll, at least, I played Millennium-Eyes and Cross-Out. Playing 42 cards feels okay because there are a few hardish bricks you don't want to see - similar to older Unchained buids.
I added the Nekroz package later and it was great - chewed through hand-traps and extended going second.
I tried to cut some redundant cards, like Avance and Rilliona. They were honestly not mmissed at all.



































