D/D/D

Master V from Гoy on July 18th, 2026
cp-ur 660 + cp-sr 630
41 cards

Notes & Combos

Wasn't actually too bad of a climb. Going second can be a real struggle but that's the case with most decks nowadays. 15+ handtraps and some board breakers help with that though.

As seen in the any of the replays as long as you know what board states you need to get to you don't necessarily need to follow any written combos too strictly.

In the Main, Lava Golem is interchangeable with Evenly/Raigeki/Eclipse to help break boards. Headhunt isn't a bad card, it's just with the endboard you usually end on it's never needed, and it's a totally dead card if you draw it going second.

In the Extra, Bright Arma is interchangeable with H.Genghis/H.Alexander/Dark Arma. Dark Arma is just as good as Bright Arma imo, and H.Alexander can be good but isn't really required thanks to Arc Crisis. H.Genghis is okay, but I always felt like i'd rather spend my resources on getting out any of the previous cards over it.

I know Ghost Belle is meant to be good in this meta; but even when I had her at 2 in the main, I never found that I used her that much. She honestly served better as a target for Crossout.

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