Notes & Combos
This list is basically taken and inspired by @ugohan's Master 1 deck and modified slightly. This deck feels really good to play, is extremely consistent, and pretty user friendly. I had 0 issue going from plat 5 to master 5, even against Yummy and Dracotail. You can start with a Kashtira to bait some handtraps, then go into Odion stuff, and if that gets stopped you can just continue into the Fiendsmith combo. You can start with Fiendsmith into Odion and so on. Even if you brick you usually just have a bunch of good traps and hand traps. The one card that's never come up in my climb is Chaos Angel, but it feels important so I kept it there.


































