Notes & Combos
Concept
Steamed Sabersaurus, Animadorned Archosaur and King of the Feral Imps are all bridges between Dino and Mitsurugi. Misc + Kaito also becomes full Mitsurugi combo.
Additionally, Habakiri is a 1-card combo into Saryuja Skull Dread. Saryuja's second effect lets us Special Summon any monster (e.g. a Dino like Ovi). Its third effect allows us to unbrick our hand, to potentially get into full dino combo. This relies on RNG.
Combos
Habakiri (1CC with RNG) -> Skull Dread (Effect) -> If you draw 2x Dino cards -> Endboard: Elf, Dolkka, S:P, UCT, Baby, Prayers (Set) all via Skull Dread to unbrick your hand.
Mitsurugi Prayers (1.5CC with any summonable monster/handtrap like Fuwalos, Maxx C, Ash) -> Endboard: Elf, Dolkka, Lars/Caesar, UCT and Prayers (set, so you can summon Murakumo). This is RNG reliant as you need to a 2-card dino combo via Saryuja. It also relies on Saji and Murakumo originally being in the deck.
Habakiri + Baby (2CC) = Full Combo:
- https://www.youtube.com/watch?v=J2MKZNpSDR4 (Deck walkthrough)
- https://www.youtube.com/watch?v=ujWJVLD5F8w (Combo only)
Misc + Kaito (2CC) -> Combo into Mitsurugi via Archosaur.
- Misc effect to special summon Archosaur. Destroy Kaito.
- Search Aramasa/Lamia, normal summon it, and search Habakiri.
- Video: https://www.youtube.com/watch?v=eSx8A8WbSDE
Ovi + Baby/Misc (2CC) -> Endboard: I:P, Caesar, Photon Lord/Harbinger or Murakumo and Habakiri, UCT, Prayers (Set)
Bridging engines
- Via King of the Feral Imps, Archosaur and Saber
Weaknesses
- Not the strongest Mitsurugi deck variant - other archetypes have greater synergies (e.g. Ryzeal)
- Still reliant on 2-card combos to work well
- It's rare you'll hit the ceiling of the deck - the opponent would likely surrender mid-combo
- There's not as much space for handtraps compared to other decks when trying to keep to 40 cards
Other notes and techs
- 1x Engraver can get you into Caesar via Necroquip provided you were able to summon Moon and then Requiem.
- If running 'Lamia', you can banish it with Double Evolution Pill to activate its second effect to protect Murakumo/Habakiri on field from destruction. Aramasa is better overall for certain Mitsu lines.
- I went for Lars over Caesar as Raigeki can destroy the endboard.
- If under Maxx C/Mulcharmies, use Misc to summon Megalo and end on a boardwipe via Astero in GY.
Replays
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