Notes & Combos
midrange to combo deck all 3 engins bridge into each other because of mermaid, moon and feral imps. considerd playing almaraj to make world crown usable when i brick with it in hand but that rately happens. this deck plays through all handtraps except maxx c/fuwa in which case we have droll coz the deck can play under droll.
1 card combo with pre-prep ends on : enlingirsu steal, high King Ceasar, i:p into s:p, crescendo omni, dingirsu non target send, murakumo board wipe and negate/discard. and enlilgirsu gy send if it goes to gy. 8~10 disruption off 1 card










































