Maliss

Master V from on August 15th, 2025
cp-ur 1350 + cp-sr 330
45 cards

Notes & Combos

Heavily inspired by Trif's top 8 YCS Las Vegas list but some adjustments made for Master Duel.

The ideal opening play would be to go into the fiendsmith line, if you have a way to proc necroquip then summon her, if not you can go either desirae or lacrima into appolosa. You generate a crazy amount of advantage off of Necroquip + Lubellion + regained + chessy cat. You can go like +4-6 cards with an ideal hand. Once youre done with FS line go into Maliss and end on whatever you see fit. Usually end on Apo + SP + Crypter + Maliss trap.

The real beauty of this deck is the deception. No one sees the pivot from FS to Maliss coming. It is very common to have your opponent blow all of their interuption trying to stop FS + Bystials, then get absolutely bamboozled by Maliss engine. Ive had many people scoop just from dormouse hitting the field after finishing FS line.

Also the deck runs 19 handtraps lol, which makes going second possible. You can mess with the ratios as you see fit, My main goal was to max out on Maxx c answers, but you could easily run ghost ogre if you would like to instead.

The extra deck is extremely tight. I am not sure if this is even remotely optimal. Trif did not run Lacrima or Appo because they are banned in the TCG. they seem to strong to not include. Accesscode does not come up often, and I have thought about running knightmare gryphon in this space instead.

You could probably get away with cutting a card or two from the maindeck, if you dont mind drawing paradise every other game.

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