Jurrac

Master V from on August 14th, 2025
cp-ur 1020 + cp-sr 540
40 cards

Notes & Combos

I tend to ramble when I do these so I'm just going to do a pros and cons list.

Pros:

-The deck is fun and plays differently than pretty much all decks in the meta atm with a surprising degree of layered interaction and capacity for skilled utilization.

-Not many decks can play through 4 board wipes.

-Miscellaneousaurus is one of the most busted cards in the game and if activated can make your lines very hard to disrupt.

-The deck can play through droll

-Nobody is playing the deck so nobody knows how to play against the deck and they will misplay constantly.

Cons:

-The deck is bricky.

-The deck does not have great back up lines through roach/fuwa and your main lines summon a ton.

-Lots of xenolocks to Dinos which makes half of your ED pretty superfluous.

-Very hard time going 2nd, Maliss and Ryzeal in particular can set up boards you cannot break if they even remotely understand what Misc does and if you're on ladder all you face is Maliss/Ryzeal.

-The bulk majority of your in-engine interaction is destruction base, if your opponent has a deck than can counter that fairly easily, you are boned.

-If you don't draw Misc nearly every hand trap can stop your turn immediately.

-It's expensive, mid, and there's no future support on the horizon.

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