Traptrix

Master V from Meisho Dota on April 24th, 2026
cp-ur 780 + cp-sr 420
40 cards

Notes & Combos

This iteration is the most consistent this deck has ever been but there were trades that had to be made.

It lacks the usual grind game, access to utility cards (mainly extra deck), as well as losing another form of interaction (pudica).

However, what it gained was worth it imo. An actual one card starter (engage/hornet drones), stronger board breaking ability going 2nd, as well as the ability to swarm the field more than ever. The lines aren't linear and this was the most skill expressive variant I've ever felt for the deck. Even Primula which is a combo piece/extender becomes active from the hand if you started with Stiker lines.

Overall the deck is decent in a vacuum, but the volatile metagame made the climb felt miserable. It hard loses to all the most common handtraps (c, fuwa, purulia on Rikkas, droll, ash/belle on Zero, etc.) when before in previous builds, it wasn't that much of an issue.

Welp, still is a very fun and strong deck.

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