Notes & Combos
Can only recommend to build this deck and give it a try, it's super good going first and going second. It has so much gas to push through boards or handtraps.
Went 16-4 in my last 20 games and went second in probably 12-13 those games so yeah, going second ain't a problem. Imperm/purge combo feels so good to play, wouldn't play a version without these. 2 purges since I felt 3 locked me out of duoterion a bit too often.
Extradeck is a bit flexible, Accesscode or Goddess didn't come up at all for example.


































