Notes & Combos
thanks to the "new" cyberdark wurm and cyber jormungardr cyber dragon has been able to play first turn for quite a while now
this decklist is not about that, this decklist is specifically catered towards second turn plays which it is very good at
while the first turn decklist is probably better it is still possible to reach master with this decklist, it's more fun than the first turn deck and it is very good against a lot of decks in the meta, even kewl tune isn't that bad surprisingly
the kaiju is searchable with cyber repair plant which is really helpful when you need it, ty-phon is a huge clutch card, revsystem is actually pretty helpful believe it or not, cybernetic overflow is used to bait radiant typhoon (happens surprisingly a lot too), and heosvarog is only in her in case the opponent makes you go first, you can remove it and add another fortress, clockwork knight, azalea, zeus etc but it's just there since tenpai is surprisngly a pain when climbing the ladder, you could probably also add a kashtira or sky striker engine for more board breakers but you could possibly brick a lot and I honestly just like playing pure cyber dragon
Replays
151-795-485
just a heads up but some replays contain an older version of the deck which uses more boardbreakers, there's not much of a difference at all between it and the newer version here other than the older one bricks more










































