Notes & Combos
Horrible format
Everyone opens 3 handtraps every duel. 90% of the time you are facing negate slop aka Elfnotes. Was playing Artmage until M3 and then switched to Maliss because I was getting hit by Purulia or Droll 9 out of 10 matches and that wasn't fun at all
PK engine: You want a small engine for consistency because the RT cards are still far superior at forcing interaction
RT engine: Very good at forcing interaction and playing through them. Ascendance is great, going 1st you keep your NS, going 2nd you got another MST searcher. Play +1 Eldam for consistency
Non engine: Imperm doesn't feel that great, the 1 of Spark was just me testing the algorythm. Ogre and Mourner are very good but I don't have enough UR dust for them, same reason why I just play 1 Eldam. Droll is there just as another Charmy/Roach counter
ED: The Quartet and Zealantis combo is good but to be honest it's very win more. This deck endboard is already good enough and I'd rather have Almiraj and another Link 2 or 3. The only plus I'd give to it is that it makes your combo under droll almost similar to the full combo. Don't play Ophion, it's so bad and inconsistent. Link spider is good, some people is playing Nibiru and it also makes your trap an effect monster for S:P forcing interaction when going 2nd
If you want to learn the deck or get better at it watch the Maliss player that got Top 100, his VODS are on YTB.










































