Notes & Combos
Single Engraver looks kinda crazy but hear me out. Other than Roach and Fuwa, the hand trap I valued the most in this format was Impulse. Fiendsmith is great to pair with Mitsu to help play through droll, but Impulse cuts you off FS. Single engraver means you can always make 2 bodies into a Caesar but you still get to play Impulse at the cost of a brick. Caesar is insane, basically 2x Impulse on legs.
Droll + Crossout is a trap so we don’t play either. You can play through charmies super well so unless I have Ash + Called By, I almost always let Fuwa go through. Played Wousu but cut it for Lanceas once I hit M2 and it was just Maliss/Orcust. Wouso is worth the slot though. Even going first, say they droll you on Pre-prep you can Habakiri tribute Wousu, add back to hand so you have level 8 fodder for Haba and then Haba + normal summon anything gets you Caesar. Echidna is there for Wousu turns but you can swap it for Lizardose if budget.



































