Notes & Combos
Finally hit Master 1! It took almost a month of ranking up and down, going from Master 2 to Master 4 and back to Master 2 about three times—it was truly driving me insane! But I finally made it to Master 1. The Orcust, Mitsurugi, and Ryzeal decks really made climbing the ranks difficult. I kept getting going second a lot, which made things even tougher. Luckily, this deck has plenty of handtraps, which helped mitigate losses when going second, even though going first still gives a much better chance of winning.
I don't have any full combo replays, only those that show the handtrap battles. I actually had a few full combo replays, but since I never expected to reach Master 1, I didn't save them. Normally, my plays just involve handtraps. When going first, if I Normal or Special Summon Maliss and the opponent doesn't have a handtrap, they usually surrender immediately. The real challenge is when going second, but fortunately, having a lot of handtraps helps me minimize my losses.
Feel free to drop a comment if you have questions—I'll get back to you when I can.
Replays
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