Blue-Eyes

Master I from on October 31st, 2025
cp-ur 990 + cp-sr 270
40 cards

Notes & Combos

Deck is OP in simplified game states, thus the 18 hand traps.

Maliss was tedious to play against but did not encounter it often enough to justify Artifact Lancea, a dead handtrap against all other decks.

Called by the Grave and Crossout Designator are not a must, since you can end up on up to 5 interruptions with a single special summon, thanks to Primite and 18 hand traps. The deck can also push trough hand traps like it's nothing, except for Nibiru.

Removed Crimson Dragon and Blazar since it loses to Mulcharmy Fuwalos, Maxx "C" and Nibiru hard. Ultimate Spirit Dragon and Spheres was more than enough most of the times.

2 Spheres for Primite -> Neo Kaiser -> Blue-Eyes engine bridge.

Moonlight Dragon never came up. 2 Tyrant dragons come up because you often make 1 into Spheres in Main Phase 2, then make a second one with grave effect of Roar.

No Fuwa, since it is dead going second and many decks play around it.

Shoutout to ProphecyWiz, who inspired me to try the deck for real.

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Replays

ID: 525-208-128 for replays. All of the Blue-Eyes replays are going second, deck plows through weakened boards.