Traptrix

Master I from HoroNoRingo on November 28th, 2023
Owned Cards
41 cards

Notes & Combos

Still haven't really felt like playing, but luckily it wasn't too bad getting to M1 this season with the few games I did play.

Same deck as I've been running recently, as things seemed to work out fine enough. Sure, you can still auto lose going second against Mathmech/Purrely, but it's hard to just target them. VS is also kind of a pain if they get going since they just keep going plus with their effects and can dodge things like Imperm/Floodgate or use an effect to change a Floodgate monster to attack. IDP is also pretty dead against them.

In regards to Mathmech, IDP is really nice, as it removes both Sigma + Circular to hopefully stop some momentum. It's also not bad afterwards if you somehow live after Superfactorial and have cards to play/survive.

Against VS, it feels like Strike/Judgment on their normal kills them unless if they have their reborn spell/Pantera/something like Fenrir/Stake in their hand. TT also worked out well enough against them. Otherwise, it's a rough match-up it feels like since they can invalidate most traps and they can keep you off a normal summon with Snow/Dust Devil or even one of their effects to pop a card on the field.

Purrely is Purrely. Hope that Purrely whiffs and that something like Droll/Imperm/Ash stops them well enough. You can easily just lose going second though if they get out Noir and you don't open things like Fenrir and other good extenders to try to get all their interactions out of the way.

While I didn't see a ton of Runick (only 1 in Master), I despise them opening Synchro Zone and another floodgate like Skill Drain/Rivalry. It's basically gg once that happens... and unless if I change up the deck, it doesn't have much hope against it.

Regarding the ED, I think the only card I didn't summon was Goddess. Every other card came out at least once. You could easily drop Cularia / Asophiel / Exciton if you feel like you ened some room, but they do still win/help with games.

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Replays

409-428-065

  1. Going second against VS that bricked a bit since they didn't open a searcher, only Pantera as a normal summon (I also messed up by using IDP in response to their destruction.. but that made them use Caesar's effect to try to pop a s/t instead of protecting itself) [KIJITORA]
  2. Going second against Mathmech. A wild example of how to mess up everything (and let your opponent not demote from M2 after they lost 4 flips in a row) [s l]