Notes & Combos
Decided to pilot Mathmech to Master 1 this season, was a fun ride with this handtraps.dek.
Played with some Dragon Link until Master 5 but I kept getting Maxx C-ed so I switched to Mathmech instead, was considering to build the deck a long time ago anyway.
All handtraps are adjustable but I'm happy with my lineup.
- Ash is self-explanatory, Ashing Big Welcome Labrynth best interaction
- Maxx C on Draw/Standby Phase is 80% a turnpass at the moment unless they play Labrynth
- Droll is both a bridge and a Crossout target, also I didn't mind drawing it anyway
- Veiler self-explanatory, strong card
- Red Reboot to punish Labrynth players
- Imperm good card
- Called By, Crossout good cards
About my Extra, 2 Laplacians for the grind, the rest are self-explanatory.
I apologize for not playing 3 Cynet Mining, I ran out of gems sadge. Will try out the new cards next season but will focus on building R-ACE right now.
If you have any questions just hmu, @tamlinmordred on Discord.


































