Mathmech

Master I from Mordred on November 10th, 2023
cp-ur 690 + cp-sr 480
40 cards

Notes & Combos

Decided to pilot Mathmech to Master 1 this season, was a fun ride with this handtraps.dek.

Played with some Dragon Link until Master 5 but I kept getting Maxx C-ed so I switched to Mathmech instead, was considering to build the deck a long time ago anyway.

All handtraps are adjustable but I'm happy with my lineup.

  • Ash is self-explanatory, Ashing Big Welcome Labrynth best interaction
  • Maxx C on Draw/Standby Phase is 80% a turnpass at the moment unless they play Labrynth
  • Droll is both a bridge and a Crossout target, also I didn't mind drawing it anyway
  • Veiler self-explanatory, strong card
  • Red Reboot to punish Labrynth players
  • Imperm good card
  • Called By, Crossout good cards

About my Extra, 2 Laplacians for the grind, the rest are self-explanatory.

I apologize for not playing 3 Cynet Mining, I ran out of gems sadge. Will try out the new cards next season but will focus on building R-ACE right now.

If you have any questions just hmu, @tamlinmordred on Discord.

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