Notes & Combos
Tried to get M1 with 3 different decks but first two attempts both got hard stuck at M3 so shifted to old reliable Mathmech to finish the job with surprising ease. First attempt was with Dinos but got tired of bricking on babies and having Misc get Ash'd, while second attempt was Branded but got tired of EVERY SINGLE snake-eyes opponent opening Subversion on Mirrorjade. Mathmech though was as expected: opening 1 card starters and bunch of handtraps for a lot quick games as a lot people scooped as soon as circular resolved (who can blame them though)
Only "spice" for the deck is Singularity for the hands where you go uninterrupted and have several extenders. Deck is basically solved at this point, only flex spots are Singularity, Mereologic and what non-engine handtraps you run and their ratios.




































