Notes & Combos
One of my favourite recently supported decks, unfortunately does not feel the same here, It's a very fair deck without nat beast. The grind game is really fun if you ever get there, It just seems to happen way less on Master Duel.
Most of the climb was done with pure dracotail. I'm not sure this version of magnet warrior is unfair enough for this format.
Positives being you can play 5 charmies as they can be normaled to extend, there's also reasonable plays around fuwa, droll, purulia.



































