Dinomorphia

Master I from on February 10th, 2024
cp-ur 1380 + cp-sr 450
60 cards

Notes & Combos

uwu

Literally the same deck as my M5 one, the climb was so smooth it didn't take long at all. No deranks the whole way.

There are some issues with bricking when using the 60c lab-morph hybrid which is to be expected. The biggest problem I found was not consistently opening your negate cards like Strike or Intact, or opening morb negates (intact/sonic) without a way to get a morb monster on the field.

But these issues were few and far between. Thanks to the consistent (and annoying af for your opponent) lab engine there was almost always some sort of line you could take...even if it meant setting ferret and waiting for them to start attacking during their battle phase to reduce your life points for you. You will be ashed more and have to watch ash go through without a response, but that's why you find ways to bait the ash with zarc, lab (if you need your morb fusions to go through) or the other way around.

This deck is a ton of fun and seriously OP. If you can afford the amount of UR needed I highly recommend giving some variation a shot, whether it be the 60c or a list closer to 40.

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