Notes & Combos
Inspire by this decklist as I was a fellow pile deck lover. Cutting most of the hard bricks and now it looks like a engine.dek. Breakdown:
- Dragoon's package: Only the minimum as you don't want to draw into it.
- Magician soul's package: Draw power and free body for verte. Sometimes, you can also put back the brick, so play as much as you can.
- Minimal as well because except paidra and the spell the rest are just brick. The mainline is normal summon paidra into searching for field spell if you don't have one or kaimen into making AFD with chundra/genroku. AFD search secret village and the rest of your hand into verte + 1 discard for dragoon. Another line if you don't have access to snake-eyes combo is chundra + genroku lv4 = banshee and search poplar.
- Snake-eyes: Just free body for everything you want.
- Kastira: Hand-trap bait and body.
- Chicken game: Best if 3 of. After using it, send it down with AFD or soul/diabell.
- Handtrap: This is just the standard stuff. If you have no problem with consistency, you can bump it a bit more.
- Main combo if YOU HAVE ACCESS TO BOTH SE AND 10PIE: Normal paidra into AFD search for secret village, AFD effect special summon se ash/poplar into standard se combo. Endfield should be flamberg + s:p in spell zone, dragoon, secret village, promethean princess in gy.
Replays
I forgo to save any