Notes & Combos
The alternative KT playstyle that doesn't brick you with 1000 hts with no starters/follow ups
Pros, you have a heckton of pushes. Going 1st using Elfnotes, your opp wastes their hts on that, immediately play the usual KT line because you still have your NS lmao. Don't have any KT starter? Synchro rank up from Strelitzia > Accel Synchro > Chaofeng to get your KT starter
Also unbreakable 1st turn board 2 omnis, 1 face up negate, 1 hand rip, 1 bounce, + the entire KT disruption
Cons, going 2nd sucks, because you run less hts lmao, but thats fine since you'd have alot of pushes. Fuwa is there because imo it stops people more than droll.
It has a strong going 1st against Sky Striker as well, KT worst MU imo, because the handrip, 2 omni and trap negate is such a good one.
You can play with 1 Lucina because Tinia and Welcome Home is a full combo anyway, i just put 3 because more consistency lmao.
Below are the stats, casual pace btw (1-2 hours a day)
Total matches 120
- Going 1st (54 times)
- Going 2nd (66 times)
- Winrate 59.17%
Matchups (W/L)
- Sky Striker 9-10 (47%)
- RT Zoo 9-3 (75%)
- Branded 10-5 (66%)
- Kewl Tune 8-3 (72%)
- Elfnote 1-3 (25%)
- Mitsurugi 3-0 (100%)
- VSK9 4-1 (80%)
- Maliss 2-3 (40%)
- Dracotail 3-1 (75%)
- Fiendsmith 1-1 (50%)
- Labrynth 2-1 (66%)
- Odion 2-1 (66%)
- Enneacraft 3-0 (100%)
- Orcust 1-2 (33%)
- Diabellstar 2-1 (66%)
- Magistus Fairy 2-3 (40%)
- Yummmy 2-0 (100%)
- Trains 1-1 (50%)
- Dogmatika 2-0 (100%)
- Predaplant 0-4 (0%)
- Random 1-off decks I saw/Rogue 4-3 (57%)



































