Notes & Combos
I finally get to Master I with this deck. And wow what a long way this deck has become.
It may not have as many hand traps as KT, but the going second potential it possesses is great. You're primarily focusing on interruption/breaking apart boards rather than purely negation. Well timed removals can truly mess up boards. Complement this with negations from Mercourier and Retribution (and the occasional Rindbrumm) and you have a strong powerhouse of a deck. No wonder this deck got pretty contentious.
Yet at the same time, it's very enjoyable as it also promotes a fair amount of back and forth interaction with the opponent. That is so much more interesting and healthier than just setting up a full omni negate endboard and calling it a day.

































