Notes & Combos
Deck is really consistant, normal 1st turn board consists re-linked Sunlight Wolf, Rage/Roar & set up for game turn 3. 3 will isnt typical i believe, however the free revival each turn helps push for Link climbing, miragestalleo plays and the potential for a 2/3 body soul charge is too good to pass up.
Room in the deck to change up the 1 ofs I just chose the best power spells, could add draw power or Hand Traps available depends on what you're mostly seeing.

































