Maliss

Duelist Cup DLv. Max from on September 21st, 2025
cp-ur 1110 + cp-sr 390
42 cards

Notes & Combos

  • fuwa is mid cause they can ash it.
  • droll won 1 game for me but haven't for others
  • when i lose to maliss, i dont draw into lancea. brick.
  • in the 9 games that i know their deck - 2 maliss, 2 ryzeal.
  • allure yolo made me lost 1 game
  • imperm is mid : they imperm me = i dodge (somehow i can draw the MTP/GWC brick). i imperm oppo maliss dormouse = oppo have field and bystial.
  • bystial can be used to deal with ryzeal etc
  • dominus impulse sometimes win the game, sometime not enough
  • nib is mid; the thing is that maliss under high pressure is not good at dealing with the nib token, if they have high ATK+DEF. potentially good in mirror match, but if they draw into backup ignister, they can go red + decoder = appolo very soon. appolo is a broken go first card still.
  • gold sarc at 2 is great, need extender cause you will get handtrapped.
  • never actually fully combo
  • remember, in 10 game, you reverse a lose to w, your winriate go from 5-5 50% to 6-4 60%, net 2 win. other 9 games? maybe not that much significance.
  • hare at 2: is okay. sometime you brick, but if you draw into a lot of maliss card and no handtrap go 2nd, you'd lose to tear/menmento/ryzeal/etc
  • extra deck flex: knightmare for chaos hunter? saw it once, but because it is a -1, I still won; haggard? good if you have TB-11; link spider? never used once in my 20 game. noone uses nib anymore.
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