DoomZ

Duelist Cup DLv. Max from Tom Sutter on October 18th, 2026
Owned Cards
40 cards

Notes & Combos

This is a strange list. I know.

DoomZ is an extremely competent engine for both assembling and disassembling boards and has one of the most complete half-boards ever with drastrius + trap + doomdurg. You could achieve that easily under droll, C and/or any mulcharmy, depending on your hand.

What if we want the full board more often? Nervedo, Recapture and Assault gives us just that. You can go into Non-Finito first thing during the main phase to insulate you against major monster handtraps with recapture, or even get yourself a combo line via Assault search Medius. Non-Finito even doubles down as a board piece by going into Dragostapelia during the opponent's turn if you ended up using Recapture during your turn. Nervedo even comes up as a way to protect your Change pop Power Patron DoomZ line against Ash, then extend afterwards by popping it if it's still there.

Not just that: By relying more on Power Patron, we get consistent access to Patron OTK lines INCLUDING Vidolium banish everything for game. Who cares if DoomZ's grind is below average if you have a rocket launcher to end games? Even if you cannot finish it right away because resources are used up, banishing everything in the gy is often enough (branded and dracotail particularly hate this, so it's often an easy matchup).

Also because of that, I don't want to see cards like Raiders or Change early, which could end up in an xyz lock line. I want to search them whenever they're necessary. The consistency doesn't change as the Patron cards can also bridge you into full combo: you just get to them safer. After DoomZ is used up, it has accomplished its job already.

Junoldo is okay, but by itself (or with another Patron), it dosn't do anything. Tested, but ended up being win more. You can just send Junora with Terminus for Vidolium access.

F&V does a great job at facilitating Vidolium access, breaking boards or helping our half-board. Crown is particularly strong in this deck to protect Drastrius+Trap, but in the interest of keeping deck size at 40 I did not expand on it.

Dugares has been slotted to help with the Jupiter + Doomdurg double direct damage line, but it didn't come up. Could be a slot for something else.

2nd Jupiter is good to have, it comes up often.

2nd of the other DoomZ xyz monsters did not come up. Against ED rip meta, one could remove F&V in favor of doubling them.

About Elfnote, if everything is go first protected turbo, the best turn 2 wins.

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Replays

Bunch of replays: 072-406-268