Labrynth

Duelist Cup DLv. Max from on December 11th, 2025
cp-ur 1080 + cp-sr 360
40 cards

Notes & Combos

Pretty early DLV Max this year, even though I had a lot of time conflicts. Lab still feels so good to play, with so much of a ceiling it can hit if you play it juuust right. As for card choices: Songs at one feels perfect. You never want to actually use it as a hand trap, but as a set from both Lady and Holic. Arias feels at home at 1. You never really want to pull it, but would rather search it. The furnitures at 2 rather than 3 feels great. Good consistency, but also allows your hands to have more variance. Ash Blossom provides a great double negate each turn with Impulse for those pesky fusion decks. Speaking of- DIMENSIONAL BARRIER. BYE BYE META. Black Goat calls Little D. It's a perfect card for Labrynth since success in Lab relies heavily upon knowing the decks you're going against and their weaknesses and just right where to hit them. Rollback feels good at 1. A good emergency option, I don't brick on it, and don't have to go at or below 2k life activating it twice to die randomly out of nowherre because of that. Extrav always feels good. Two Lady gives your deck more staying power when they deal with one, and her setting for Dimensional Barrier and Songs of the Dominators is crucial in this meta. Keep Daruma. Ligers are wandering about. The Dogmatika Punishment's flexibility won me/ got me soooo far ahead on so many games.

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