Traptrix

Duel Triangle Fusion/Xyz/Link from on November 20th, 2025
cp-ur 690 + cp-sr 630
40 cards

Notes & Combos

Gameplan is to pass on Sera + traps and handtraps, survive until turn 3, and then use the Raikas as payoff for the value Sera generates.

I:P is probably the most questionable thing in the extra because making her turn 1 is pretty unlikely and even if you do it plays into Nib (is anyone playing Nib in this format?). Probably could've cut her for Irmistil as a way to potentially out towers while Raika/Campa locked, but Goddess and Stag Sovereign seemed to be enough for the most part so who knows.

Druiswurm is there because I only own 1 Evil Seed, ran out of good handtraps to slop in (this deck doesn't want to play Fuwa), and figured a conditional fourth Crow was good enough. Crow is really good; it hits tons of stuff in fusion decks and can prevent the Onomats from searching.

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