Notes & Combos
Pretty standart build + math engine
- I'm not playing superfac because I want more consistency (this deck is quiet known for its bricky hands)
- You can change stapels as you wish (depends on the meta)
- I've been thinking swaping Light Dragon with a second Accesscode or Transcode for the grind game
Most matches were against Mathmech
1 card combo in case you bricked only with Circular in hand:
- Special circular -> drop sigma
- ss sigma -> grab equation
- xyz to Alembertian
- grab substraction
- ss substraction
- link to wicckid
- equation a monster -> link arrow -> banish and grab bururu
- ns bururu -> drop yellow
- monster NOT BURURU + wicckid -> splash mage
- bring back yellow DON'T USE THE EFFECT -> sync yellow and green to pegasus
- bururu brings back yellow USE THE EFFECT -> grab what you need (A.I meet you probably)
and go on from there


































