Notes & Combos
Last season of shizuku passing, GY shufflers are comming.
Hi, as some of you already know I've been playing going first striker for several seasons. However this time things got harder, handtraps got a lot weaker and you need at least 2 to simplify the board to a point where you are able to play the game, the other route was to play board breaker but they have a similar issue, you need at least 2 and there are not many good options, DRNM and evenly are amazing but you can't relay on drawing them everygame, the other baord breakers trade somewhat poorly. So up to the player to choose their poison.
Why does going first work? Well the gameplan is simple, you want to have a pilot and at least 2 interruptions, and this build has 70% chance of getting into that hand, while going second with 13 HT you still have 50% of openign 2 so not that bad. Is that enough? well often it is, I won 40 games going first and lost 12 leading to a 76.9% wr. Other advantages of going first is baiting Hantraps, trading ash or maxx C turn 1 with your opponent is huge, and not having to worry about backrow decks or opp setting up on your face is also nice (imagine having to break a baord on top of being Maxx Ced), and as I mentioned earlier you have higher chance of accumulating more interruptions going first with this build. That being said there are clear disadvantages, sometimes you gotta end on shizuku pass if your hand is weak, and evenly is everywhere. Opening 1 handtrap not named maxx C is bad since your engine is often not strong enough to do something meaningful going on your turn without boardbreakers due to target protection being so prevalent.
As every season I shared the report spreadsheet at the sky striker channel.
here is a summary:
- played 94 games
- 70.5% wr overall
- 76.9% wr going first
- 62.8 wr while forced to go 2nd
- I went 16-2 vs pure spright
- Worst matchup is still stunick
- top matchups were pure spright(18), twin spright(9), runick spright(7).
Any question you may have, let me know on discord.
Replays
ID:284-120-818






























