Dinomorphia

Diamond I from Fill Callins on February 14th, 2023
Owned Cards
40 cards

Notes & Combos

Second season living on the edge. You can cut a diplo and/or add an alert as you see fit. I like three Diplo to spam summon in this pure version, and it's not the worst normal summon. Two digs is nice for consistency and seeing Misc more, but you could cut one dig and one pot for like two imperms maybe. I'd really like to fit those in somewhere but I'm not going over 40. Belle is, imo, the premier handtrap at the moment + helps you get to Psychic end punisher. EEV is my spell hate for runick and stuff, but you could play Anti-spell or something here. Brute and Sonic are also good for dealing with spells on top of the solemns.

ED: Pretty standard oops all dinos. Third Stealth and Rex could be anything, but I like the security/don't summon much outside of what other things I have. The Evolzars are good negates from any main deck monster, and raider > xyz can close games + that negation can be niche useful. Codetalker is there to get around janky summons to my field and it beats over Bagoo, which otherwise can cause issues if I can't stop the summon.

This deck went from P5 -> D1 without too much hassle, I think I topped at 12 wins straight in the low diamonds. Added PeP for the last five games, only came up once but I still think it's worth adding.

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